REVIEW: Batman/Teenage Mutant Ninja Turtles #3

Publishers: DC/IDW
Writer: James Tynion IV
Artist: Freddie E. Williams
Colourist: Jeremy Colwell

Editor: David Piña
Release Date: OUT NOW!
Price: $3.99

Batman Teenage Mutant Ninja Turtles #3  DC IDW

Batman Teenage Mutant Ninja Turtles #3
DC IDW

In BatmaTeenage Mutant Ninja Turtles #3 the team-up begins in earnest as the Caped Crusader and the four amphibians take on Shredder and the Foot Clan. Donatello, Leonardo, Michelangelo and Raphael penetrate the Batcave and Mikey has a total nerdgasm. “This is everything I’ve ever wanted in my entire life!” he yells as he rides the souvenir dinosaur.

Batman/Teenage Mutant Ninja Turtles #3 slips back and forth between exposition and action. The turtles’ master Splinter explains to Batman how they entered his world and the threat Shredder presents. For his part, Shredder’s new partner Penguin is helping him build a portal back to his reality. But the clock is ticking for the turtles; if they don’t get back home they’ll revert to their original forms. And if things weren’t bad enough a surprise super villain shows up at the end of Batman/Teenage Mutant Ninja Turtles #3 and offers to be Shredder’s new partner.

Holy salt in the wound, Batman!

Like previous issues of Batman/Teenage Mutant Ninja Turtles #3, the four shelled brothers are more interesting than their bat shaped-counterpart, who acts as a foil and an effective loco parentis. But that’s OK, since the half-shelled heroes’ respective characters are enough to keep things fresh and interesting.

Cowabunga!

 

Reviewer: Joe Lovece
Reviews Editor: Steve Hooker

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